As I sat back and played Word Rival on my Blackberry this evening I couldn't help but wonder... Is Mobile gaming going to take over the home console system much like the consoles destroyed the arcade?
When I reflect back on the 80's and the arcade games we stood at for hours I thought of the home VCS as a silly amusement past time we used to tide us over to the next visit to the Dream Machine, or Funspot. It's hard not to look at the mobile community as creating a similar dichotomy within the gaming industry; The home system vs. the hand-held.
As microprocessors get faster and smaller, we are seeing more and more computing power being placed into smaller and stronger devices, which in turn get placed into the hands of younger and younger consumers. Both of my children, 4 and 5, constantly ask me if they can play a game on my phone. I watch them as they fumble with the device and press the number pad and directional pad to navigate around the screen in whatever game they pull up. It's cute... but scary. When I was 5 I had a joystick and one button. Here they are with the Vita at their door step, the Wii U on it's way, augmented reality and the 3DS available and a plethora of games on phones and pads everywhere. Which makes me wonder... Will the home systems be shoved away for more powerful portable ones?
As we look to see the next gen of consoles scheduled to be released within the next 12-18 months, one wonders if this will be the
What do YOU think? As I close out this final thought on a long week and head into the weekend I ask you: Are these the final round of systems that will stay within the house? Will we see a "changing of the guards" so to speak when it comes to how games are delivered to the masses? Tell me your thoughts. Share your insight and views.
Until next post... happy gaming y'all.
-C
Chad is an Adjunct Faculty member teaching video game design in Boston, MA. His school web site is http://www.phlume.com/EDU. He can be reached for comment there.
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