And when I think of laziness a few things come to mind. Letting
Sure motion controls have been a round for a while, but do they have the longevity to be the "next wave" or are they going to be like the 3D technology has been for the last 40 years? (oh and the thought of 3D being the new "hit" is a whole other topic for another post. With the release of the Wii and it's innovative wireless motion-based controller in '06, it paved the way for the new breed of gaming style. As the years passed, the Move and the Kinect caught up and the appearance of the "get up and off of your duff" style of gaming to seemed to hit the public full force. But does this style of control for the Next Next generation of consoles and games (Vita, Wii U 720...) have the longevity to keep gamers intrigued?
I'
As I said before... I'm a traditionalist in that I like to hold the controller. I like the idea of the Kinect sensing my motions. I see how it adds new games to the library of a console. Imagine playing a game like Dance Central without the Kinect? Won't happen. The game itself could not exist without the motion sensor bar. But how about the Move's Sports Champions? Until the release of that game (and it's distant kin titles from the Wii and Kinect) I couldn't imagine an ping pong or tennis type of game on a console. Imagine if the Atari had a tennis game? Huh? It did... oh yeah, that's right... it was fun! Ping pong as a video game before motion controls? Yup. more than 40 years ago. likely before programmers in the motion control arena even graduated high school. Hell, they probably owned one of the Atari or Sears home gaming systems.
In closing... I don't want you to think that my opinion is negative against the motion controls. They have their place and certainly can add to the realism of a game. I love frisbee golf on the PS3's Sports Champions. It brings me back a handful of years to the courses I used to play in the Arizona desert with my roomate. Good times. Good fun. I still send that damn disk awry with a wrong angle of my wrist today at home in front of my tube... the same way I did on the course with Travis. I like the feel of the shoulder soreness after a mat
-C
Chad is an Adjunct Faculty member teaching video game design in Boston, MA. His school web site is http://www.phlume.com/EDU. He can be reached for comment there.
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